Complete Typing Race, unlock a coupon
Reveal an offer for a product or booking immediately after the short game ends.
Derived from: Timing × Score × Competence
- Demo-specific application
- Use the “Type!” action in Typing Race, then connect its score response to reward.
- Hypothesis
- An earned reward should feel more valuable than a discount shown without effort.
- Placement
- Mid-LP, exit recovery, campaign page
- Reward / output
- Completion perk, free shipping, limited coupon
- Failure condition
- A fail-with-nothing design can exclude people who lack skill.
Measure
Start rateCompletion rateConversion rate
Score-based offer
Change the offer or recommendation by score, then connect the result to a CTA.
Derived from: Timing × Score × Competence
- Demo-specific application
- Use the “Type!” action in Typing Race, then connect its score response to reward.
- Hypothesis
- A personalized result should make the offer feel more relevant and increase clicks.
- Placement
- Quiz LP, membership, product recommendation
- Reward / output
- Tiered perk, badge, product match
- Failure condition
- A fail-with-nothing design can exclude people who lack skill.
Measure
Completion rateCTA click-through rateReplay rate
Shareable result challenge
Turn the score and brand message into a result card that invites replay and sharing.
Derived from: Timing × Score × Competence
- Demo-specific application
- Use the “Type!” action in Typing Race, then connect its score response to reward.
- Hypothesis
- Comparable results become self-expression and create organic acquisition and return visits.
- Placement
- Social campaign, event, product launch
- Reward / output
- Result card, leaderboard, prize entry
- Failure condition
- A fail-with-nothing design can exclude people who lack skill.
Measure
Share rateReplay rateConversion rate